Freedom

A 3D animation short film
Role

Rendering Specialist, Compositing, Modeling, Lighting, Rigging, Animation, Texturing, Sound Design, Editor.

Tools

Autodesk Maya, Adobe Premiere Pro, Adobe After Effects, Adobe Audition, Adobe Photoshop.

The freedom we wish for is a freedom that contributes to the peace and comfort of others. Dedicated to the Bahá'ís of Iran and Yemen.

Pencil modeling process
pencil modeling
Fig.1 Pencil modeling process.
pencil modeling
Fig.2 Pencil modeling process.
pencil modeling
Fig.3 Pencil modeling process.
pencil modeling
Fig.4 Pencil modeling process.
Hand modeling process
hand modeling
Fig.5 Hand modeling process.
hand modeling
Fig.6 Hand modeling process.
hand modeling
Fig.7 Hand modeling process.
hand modeling
Fig.8 Hand modeling process.
Animating, Rendering and Post Production

After the 3D models were done, I had to texture the models using a mixture of Maya's textures and UV texturing. After that I had to rig the models and make them ready for animation. When the animation was dome, I added lights to the scenes to get the look I was looking for, and prepared different layers for rendering. After rendering I had to composit them and edit everything together.

using Maya's UV
Fig.9 Preparing UV Maps for texturing.
Texturing the UV Map
Fig.10 Using Adobe Photoshop to texture the UV Map.
Using bones to rig the hand
Fig.11 Rigging the model with bones.
Animatting the hand
Fig.12 Animatting the hand.
Animatting the hand
Fig.13 Animatting the hand.
Adding lights to the scene
Fig.14 Adding lights to the scenes and preparing render layers.
beauty render layer
Fig.15 Beauty render layer.
AO render layer
Fig.16 Ambient Occlusion (AO) render layer. This shows how light bounces off the models.
zDepth render layer
Fig.17 zDepth render layer. This helps add background blur.
Adding AO to the beauty layer
Fig.18 Adding Ambient Occlusion (AO) to show how light bounces off the models.
The final look
Fig.19 The final look after compositing all the render layers.